I should clear something up before continuing I've played Day of Defeat, but it wasn't among my regular repertoire in gaming. It ricochets off of everything creating a cacophony of gunfire that is really thrilling. All of the explosions and gunfire that you hear will be coming from somewhere in the level. Gone are the canned sounds of gunfire in the background. What might impress people even more than the visuals is the upgrade in sound quality. We had the chance to enter the hallowed gaming ground of Valve's Bellvue offices and get behind the controls of the new Day of Defeat: Source for a little play session with the developers and grab some videos at the same time. Counter-Strike: Source was released to players over Valve's Steam service a bit before Half-Life 2 hit stores and now, after a wait that undoubtedly seems incredibly long for hardcore fans, Day of Defeat is now about to release with the same treatment. It's no surprise that Valve also decided to take advantage of the popularity of those games by moving them over to work in the Source engine that powered the recent Half-Life 2. Because of their popularity, Valve has released both of those games as stand alone products since Half-Life's release. The two most popular mods from the game, Counter-Strike and Day of Defeat, still have large communities dedicated to playing the game pretty much non-stop. Not only from the Black Mesa incident, but also from the number of modifications that it inspired burgeoning game developers to create. Half-Life is responsible for countless hours of gaming all told.
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